Sony patents AI that adjusts gameplay difficulty when you’re struggling

If battles with video game bosses make you throw your controller at the wall, Sony is working on a new AI feature that could make your future foes more beatable. A new patent application from the Japanese tech titan describes a machine learning system that automatically adjusts difficulty levels when gamers are struggling. The patent was published last week and first spotted by SegmentNext. It suggests using AI to alter a boss‘ moves “based on successful and/or unsuccessful methods or tactics” previously used by a player: The methods or tactics may include, as examples, particular attacks such as a flying punch, a… This story continues at The Next Web Or just read more coverage about: Sony
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